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User Discussion

Bug: Exiting a level with a shell

22nd of October, 2015 22:50

Bug: Exiting a level with a shell

When you exit a level while holding a shell, you don't bring it with you, but if you come back to the previous level, the shell is sticked to Alex in a weird way: it floats around Alex, you cannot throw it, but still can hit enemies. This happens when using _exit beam_. With directional exits (up, down, etc) the shell is dropped normally. I also tried transporting within the same level, and the beam and directional exits work fine. Here's a video reproducing this bug: [](